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Publications from the Graphics Research Team
标题
Our method demonstrates how to generate extrapolated frames without adding input latency or extra buffers, simplifying integration into game engines to enhance user experience in real-time games.
Get the latest on generative AI (GenAI) from researcher presentations at SIGGRAPH and High-Performance Graphics (HPG) 2024.
Process large sceneries (like planetary scales) at high speeds while making the system easier to use for developers and artists.
Learn how a research team used nonorthogonal functions to accurately render fluorescent materials in nonspectral engines.
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